Microsoft announced at GDC 2026 that it plans on rolling out its Advanced Shader Delivery tool for developer soon.
On-time Delivery of Four OpenGL ES Specifications also for provide Enhanced 3D in fixed function hardware and safety critical markets August 2, 2005 - SIGGRAPH, Los Angeles, California - The ...
ShaderMark 2.0DirectX 9 Pixel and Vertex Shader 2.0 performance To measure pure DirectX 9 Shader 2.0 performance we make use of ShaderMark 2.0 as supplied to us by Thomas Bruckschlegel, the programmer ...
Microsoft has released a preview of the next step in DirectX Raytracing to its Windows Insider Program, meaning developers can start to play with new performance enhancing features to deliver a better ...
Fast Approximate Anti-Aliasing may not be known by its name to many gamers, but they certainly do recognize its good looks, being used in such visually luxurious games as The Elder Scrolls V: Skyrim, ...
Graphics Edge: "Bare metal" API technologies such as Direct3D 12 and Vulkan have given engine programmers new opportunities to create captivating and fast 3D gaming worlds. The job is not done yet, as ...
In a blog Microsoft is talking DX Raytracing Tier 1.1 and overall a previews a suite of new DirectX 12 features, including DirectX Raytracing tier 1.1, Mesh Shader, and Sampler Feedback. DirectX ...
一些您可能无法访问的结果已被隐去。
显示无法访问的结果